SDEF
// -----------------------------------------------------------------------------
//  $Logfile:: /Quake 2 Engine/Sin/Base Sin Data/Models/Innocent/deadguy.def  $
// $Revision:: 7                                                              $
//   $Author:: Jimdose                                                        $
//     $Date:: 11/16/98 12:50a                                                $
//
// Copyright (C) 1998 by Ritual Entertainment, Inc.
// All rights reserved.
//
// This source may not be distributed and/or modified without
// expressly written permission by Ritual Entertainment, Inc.
//
// This is a model definition file.  It is to be used in conjunction with Sin.
//
// -----------------------------------------------------------------------------
// MODEL DESCRIPTION:
// Deadguy used in Silo for the missing apendage.
//
// MODEL AUTHOR:
// Beau
//
/*SINED Innocent_DeadGuy (1 .5 0) (0 0 0) (0 0 0)
Dead Guy with missing hand.
*/

// -----------------------------------------------------------------------------
// FILE DECLARATIONS
//
// Model Commands
path models/deadguy
scale 1.2

// Base Model
deadguy_base.sbm

// Skins
normal	   deadguy_base.tga

// Normal Animations
idle1        deadguy_idle.SAM
death1       deadguy_idle.SAM

// -----------------------------------------------------------------------------
// INITIALIZATION SECTION
//
!init:
//
// SERVER Initialization Commands
//
// Class Setup
server classname actor
server script global/deadguy.scr
server setsize "-16 -16 0" "16 16 80"
server health 1

server censor

// -----------------------------------------------------------------------------
// MAIN SECTION
//
!main:

// -----------------------------------------------------------------------------
// SOURCESAFE Update Log
//
// $Log:: /Quake 2 Engine/Sin/Base Sin Data/Models/Innocent/deadguy.def       $
// 
// 7     11/16/98 12:50a Jimdose
// changed script
// 
// 6     11/13/98 9:37p Markd
// Made deadguy enemy
//
// 5     10/26/98 8:51p Onethumb
//
// 4     10/24/98 7:07p Joeske
// Added in the "censor server flag.
//
// 3     10/16/98 10:07p Phook
// sanity check on damage/health
//
// 2     10/14/98 5:13p Joeske
// Fixed formatting and set up character info.
//
// -----------------------------------------------------------------------------